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    Wednesday, April 8, 2020

    Hearthstone An Update on Demon Hunter

    Hearthstone An Update on Demon Hunter


    An Update on Demon Hunter

    Posted: 08 Apr 2020 05:08 PM PDT

    Hey everyone,

    Over the next couple of weeks, we'll be keeping an eye on the power level of Demon Hunter. Our goal is to make changes when necessary in order to get Demon Hunter to where we believe it should be. Today, we'll be applying the following balance updates to a few Demon Hunter cards in a server-side patch (meaning you won't have to download anything):

    • Skull of Gul'dan – Mana cost increased from 5 to 6.
    • Imprisoned Antaen – Mana cost increased from 5 to 6.
    • Eye Beam – Outcast Mana cost increased from 0 to 1.
    • Aldrachi Warblades – Durability decreased from 3 to 2.

    We wanted to get these changes out the door today, and in doing so you will only see the new stats for these cards—displayed in both red and green—in matches, not in your Collection. The red and green numbers will return to white and the cards will be updated in your Collection with a data-only patch that we're expecting to deploy before the end of the day tomorrow.

    For Arena, we're making changes today that will see Demon Hunter class card offering rates decreased until we're able to properly address the class with more accurate micro-adjustments in a future patch. The following cards have had their offering rates reduced in Arena:

    • Chaos Nova
    • Coilfang Warlord
    • Command the Illidari
    • Flamereaper
    • Furious Felfin
    • Glaivebound Adept
    • Illidari Felblade
    • Immolation Aura
    • Metamorphosis
    • Netherwalker
    • Nethrandamus
    • Priestess of Fury
    • Skull of Gul'dan
    • Twin Slice
    • Umberwing
    submitted by /u/cmdylux
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    Balance Changes coming TODAY for Demon Hunter

    Posted: 08 Apr 2020 01:30 PM PDT

    yeah Demon Hunter is fine I guess

    Posted: 08 Apr 2020 07:04 AM PDT

    The Tavern Brawl we all need right now.

    Posted: 08 Apr 2020 08:05 AM PDT

    It Does Feel Like That

    Posted: 08 Apr 2020 09:29 AM PDT

    Me as a returning player after 1 day of AoO...

    Posted: 08 Apr 2020 08:00 AM PDT

    New Demon Hunter card in upcoming expansion

    Posted: 08 Apr 2020 04:55 AM PDT

    Leaked Priestess of Fury nerf

    Posted: 08 Apr 2020 10:46 AM PDT

    Don't let all this DH talk distract you from the fact that Zephrys now gives very nonsensical choices

    Posted: 08 Apr 2020 08:53 AM PDT

    Board full of enemy taunt and you have lethal? Here's Edwin Van Cleef!

    Opponent has 6 health and you have 6 mana? Here's Tirion!

    It seems playing Zephrys is more of a liability now...

    submitted by /u/oreosss
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    New Quest Added!? Oh...

    Posted: 08 Apr 2020 10:32 AM PDT

    Update from Hearthstone’s lead Game Designer on the current balance issue

    Posted: 08 Apr 2020 01:41 PM PDT

    What did it cost adding new class?

    Posted: 08 Apr 2020 10:00 AM PDT

    24 hours of ��emon ��unter

    Posted: 08 Apr 2020 03:43 PM PDT

    HOW did Demon Hunter pass QC in it's current state? It's not just OP, it's straight up broken and completely UNFUN to play against. I've been here since beta and this is the first time I'm not playing until a nerf comes out. Good Job Blizzard.

    Posted: 07 Apr 2020 11:47 PM PDT

    I get it. Blizzard wants to showcase and highlight the new class.

    Fine.

    But they delivered something that is ridiculously UNFUN to play against and oppressive.

    I've been playing since beta and I've never seen such a monumental fuck up in design.

    Little interaction, allowing key cards that typically could be counter played by hiding them behind dormant, blah blah.

    Blizzard you fucked up.

    submitted by /u/spicedpumpkins
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    This Card is a Joke

    Posted: 08 Apr 2020 02:34 AM PDT

    I think it's time to dust off the good ol' one. How many Blizzard employees does it take to change a lightbulb?

    Posted: 08 Apr 2020 12:52 AM PDT

    None, because they can't balance the ladder.

    F2p btw

    submitted by /u/duccamembert
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    demonhunter is the ONLY positive winrate class in standard and arena, this is not acceptable

    Posted: 07 Apr 2020 11:18 PM PDT

    according to hsreplay dh is at 56,5 in standard, 2nd is 48,8 (hunter) arena dh is at 59,3 , 2nd is at 49,3 (mage) this is ridiculous

    submitted by /u/solow89
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    Ranked games right now:

    Posted: 07 Apr 2020 04:21 PM PDT

    This is different. It's different because it's intentional and it's inexcusable. People are focusing on comparisons to other broken things or whether a deck can be found to beat it, but the real problem is that this was planned.

    Posted: 08 Apr 2020 06:36 AM PDT

    Yes, we've seen other broken things before, and some will argue it was worse, but regardless, they felt like genuine mistakes, and the problem was their inability to fix things in a timely manner. They were getting better about that, but this is different.

    This isn't some deck they didn't think of, or card interactions that ended up being greater than the sum of their parts, or a complicated effect that was more useful than they thought, these are just straight up dumb power creep cards intentionally given to Demon Hunter to make them OP. Any idiot could see how broken cards like priestess and skull are. Then people got to play it early and confirmed it, then despite all hope to the contrary it went live and now both ladders and arena are in free fall.

    Even if the community somehow finds one or two decks that squeak out a better than 50% winrate against them, with as much hate tech as possible, then what? The whole ladder is those two decks? Even if the meta changes, Demon Hunter needs nerfs. Both things can be true. They are just objectively too strong, and all the initial data coming is shows it.

    We need swift and decisive action from the developers and frankly, they need to learn not to do this in the future.

    submitted by /u/gauss_sto
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    Why Isn't Skull Of Gul'dan A Legendary?

    Posted: 08 Apr 2020 12:52 PM PDT

    Power aside, its literally the skull of Gul'dan and you can have more than 1 in your deck lol. What, does Gul'dan have a twin brother we dont know about or something? Players should only be able to run 1 copy both for game purposes and lore purposes lol.

    EDIT: Best theory so far is that some say theres 2 Gul'dans, current timeline (consumed by illidan orignally) and the alternate draenor Gul'dan (WoD). That makes for 2 skulls I guess lol.

    submitted by /u/FancyLad_SnackCakes
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    The reality of the impending Demon Hunter nerfs...

    Posted: 08 Apr 2020 06:49 AM PDT

    The most popular DH deck currently has 73,8% win rate against the most popular non-DH decks. It's worst matchup is at 62,9%

    Posted: 08 Apr 2020 04:21 AM PDT

    Data from hsreplay, taken from this standard deck.

    The "low" (65-70%) win rates you see are because there are so many demon hunter decks, every mirror match will drag the win rate toward 50%.

    Hopefully, this brings to light how overpowered this class is and convinces all those "it's not that bad lol" people.

    The class is just too overtuned and it's unfun to play ranked right now as anything else than DH

    Quick mafs:

    Class winrates: 62,9 78,2 78,1 69,3 71,4 75,7 67,5 84,7 72,6 73,6 69,6 76,1 73 81,6 Average: 73,87857143 
    submitted by /u/Ranef
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    Hitting Illidan with the ol’ razzle dazzle.

    Posted: 08 Apr 2020 02:54 PM PDT

    TIL Malfurion has an alternative intro quote “I must protect the wild” which he rarely says in unknown circumstances.

    Posted: 08 Apr 2020 01:59 PM PDT

    Was surprised to hear that instead of the default "You have much to answer for".

    Anyone knows how to trigger it?

    submitted by /u/LainLain
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    The unfair fight against Illidian, the Skull of Gul'dan displayed next to this message. It's all coming together.

    Posted: 07 Apr 2020 08:28 PM PDT

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