Hearthstone 17.0.2 Balance Patch |
- 17.0.2 Balance Patch
- With all those fancy new prime minions running around, let’s not forget the original prime gang from the good ol days.
- Is it that time already?
- And you thought Nozdormu turn skipping bugs were bad!
- Sac Pac OP.
- If you come at the king you best not miss!
- DH had an easy lethal, but couldn't resist taunting and playing Skull of Gul'dan... and loses via bomb to the face.
- Does anyone else thing that the Platinum border looks WAAAY too much like the Silver border? Its basically exactly the same
- I know that most people probably don't care but I got legend for the very first time since I started playing exactly 5 years ago. I was only 12 y.o. at that time and thought that I would never be able to get to legend, but 5 years later, I finally did it and I am so happy!
- Kael'Thas, Felwing, Albatross & Sac Pact NERFS - Dean Ayala
- Proposed Altruis Nerf
- So I heard Sac Pact is being nerfed to only target friendly demons?
- On Paladin.
- Kael'Thas Nerf Confirmed by Dean Ayala!
- What is your most favorite card of all time?
- Turn 5 btw
- Anyone else excited to see /u/1RiceBowl1 craft a Golden Gruul for his Libram Prediction?
- #stayathome mrglglglgl part 2
- New Class: Monk | Because DH came out with a strong aggro theme, I made a class centred around on-curve tempo, play order, and efficiency on mana spending.
- Since we now have 10 playable classes, it'd be cool if we got a "Dual Class" Expansion Next Year
- Biggest golden radish I’ve ever seen
- Bamboozle win
- How Jambre(high legend player), builds decks.
Posted: 17 Apr 2020 10:44 AM PDT In our recent Reddit AMA, we spoke on a few balance updates we intend to make soon. We're now ready to share the full details of these updates, which will be included in the 17.0.2 patch planned for early next week. Balance Updates*Neutral – Kael'Thas Sunstrider
Bad Luck Albatross
Frenzied Felwing
Demon Hunter – Altruis the Outcast
Battlefiend
Glaivebound Adept
Warlock – Sacrificial Pact
Bloodbloom
Paladin – Libram of Justice
Mage – Open the Waygate
\The following cards will be eligible for a full dust refund for two weeks after the* 17.0.2 patch has been released:
BattlegroundsMillhouse Manastorm
Bug Fixes
4/17 EDIT: Updated which cards are eligible for full dust refund. [link] [comments] | ||
Posted: 17 Apr 2020 12:37 AM PDT
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Posted: 17 Apr 2020 04:10 AM PDT
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And you thought Nozdormu turn skipping bugs were bad! Posted: 17 Apr 2020 05:55 AM PDT
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Posted: 16 Apr 2020 11:19 PM PDT
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If you come at the king you best not miss! Posted: 17 Apr 2020 12:35 PM PDT
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Posted: 17 Apr 2020 01:34 PM PDT
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Posted: 17 Apr 2020 08:05 AM PDT
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Posted: 17 Apr 2020 10:08 AM PDT
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Kael'Thas, Felwing, Albatross & Sac Pact NERFS - Dean Ayala Posted: 17 Apr 2020 05:34 AM PDT
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Posted: 16 Apr 2020 08:29 PM PDT
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So I heard Sac Pact is being nerfed to only target friendly demons? Posted: 17 Apr 2020 06:32 AM PDT
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Posted: 17 Apr 2020 12:56 PM PDT Since the Baku and Genn HOF, Paladin has been struggling. Only three decks have conquered a relevant place in the metagame.
What do these three have in common? They're not really Paladin Paladin. Two of them are hyper-aggressive reliant largely on neutrals and a snowball, and the other one is playing glorified solitaire. They're fun decks in their own right, don't get me wrong, but they're not really decks that represent the defenders of the Light.
Now, I am not sure how cowardly hiding until you find a tiger, a scrappy bunch of incestuous robots and an warband of fishtoads fits into that beautiful description, but that's where we are today... The Libram Package and Pure Paladin archetypes SCREAM potential. They're fun, stable, calculated gameplans that, like one would expect from Paladin, play a controlled and defensive game where you grind out value. I can't be the only one who was excited for the Librams that could provide some... normalcy to a very swingy meta. A beacon of fairness. But alas. Here we are. Libram Paladin and Pure Paladin are severe underperformers, scoring winrates between 35-45% and having an abysmal playrate. It is without question the most irrelevant class in the game. The issues aren't even that complicated. Paladin can't draw, Paladin can't add cards to their hand. Paladin basically has no on-curve plays on turns one, two and three, Paladin's heropower lost relevancy, cards are generally low-initiative and all their removal is combo-based. The class has no clear and well-supported identity (the current "identities" in the Paladin class are Secrets + Healing + Buffs + Librams + Dragons + Murlocs + Pure + Reborn, about 4-5 cards of each). You play the game from behind most of the time, but your come-back tools are expensive and your value-generation non-existant. You have nothing to play for. I seriously find a 1 mana buff to a spell that's a more expensive but synergistically better (hah, synergy without draw haha) Equality that is already an overpriced spell... I just find it laughable. Did anybody really look at Paladin going for the 4th consecutive cycle without midrange/control deck (PALADIN!!) and think to themselves... "What this class REALLY needs is Libram of Justice to cost one less"? And I also want to emphasize that we've been dreaming for a while. The Paladin of old has been absent for a long time. For me, personally, I've ran out of patience. This is no critique of the current state of Paladin, it's a critique of over a year of no Paladin. I see clunky archetype after clunky archetype, all of them poorly supported and barely touching Paladin's identity in the first place. Paladin hasn't been Paladin for well over a year. Librams made me so hopeful, hey checked all the boxes! They sucked a little at first, but patches were coming, we were told... We got teased - and the long awaited patch has a mediocre little buff that misses the point so incredibly hard it almost developed another unplayable new Paladin archetype by its own. I'm just pissed. Disappointed and pissed. [link] [comments] | ||
Kael'Thas Nerf Confirmed by Dean Ayala! Posted: 17 Apr 2020 03:31 AM PDT
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What is your most favorite card of all time? Posted: 17 Apr 2020 02:54 AM PDT
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Posted: 17 Apr 2020 09:54 AM PDT
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Anyone else excited to see /u/1RiceBowl1 craft a Golden Gruul for his Libram Prediction? Posted: 17 Apr 2020 08:52 AM PDT Just in case anybody forgot the thread: https://www.reddit.com/r/hearthstone/comments/ftu89b/prediction_pure_paladin_will_be_tier_1_if_im/ We are 14 days out, so I think he has to craft one after the next VS report. Even with Libram of Justice getting buffed, I am gonna go out on a limb and say that Pure Paladin aint going to be tier one. If it ends up being tier 1 from that buff I will craft 2 golden Librams of Wisdom! Edit: Title is wrong. It is Pure Prediction not Libram Prediction. I was thinking about the upcoming Libram Buff. [link] [comments] | ||
Posted: 17 Apr 2020 06:55 AM PDT
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Posted: 16 Apr 2020 08:26 PM PDT
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Since we now have 10 playable classes, it'd be cool if we got a "Dual Class" Expansion Next Year Posted: 16 Apr 2020 04:15 PM PDT I started thinking the other day about good ol' Mean Streets of Gadgetzan and the concept of Tri-class cards in general. Since we've gone from 9 to 10 classes, it's not very likely that we're ever going to see new Tri-class cards added to the game, but I don't think it's that much of a stretch to assume that at SOME POINT in hearthstones future, we might end up seeing new Dual-Class cards instead. Here's just some stray thoughts I came up with regarding this idea: Pairing Speculation:
The Class Card Breakdown:
Specific Card Concepts:
And these are just a couple idea's I came up with while writing this lol. I'd love to see what other people think and what idea's they might have either for a "dual class" set as a whole or maybe going into the specifics of what each "Paired Faction" would look like. [link] [comments] | ||
Biggest golden radish I’ve ever seen Posted: 16 Apr 2020 09:56 PM PDT
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Posted: 16 Apr 2020 11:58 PM PDT
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How Jambre(high legend player), builds decks. Posted: 17 Apr 2020 05:29 AM PDT
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